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Old Apr 11, 2011, 01:44 PM // 13:44   #61
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I made over 90 glad points this weekend. This was done legit with no syncing or any of that. I must admit I really enjoyed doing it too. Like I said before I don't see any problem with this title track and still disagree with changing it.
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Old Apr 11, 2011, 01:50 PM // 13:50   #62
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Wow, 90 points, that's like 0.25% of the max title. So after about 25 days of double glad points you'd get 900 points, then at 250 days 9000 points, then 1000 days you'd have 36000 points, then another 125 for the max rank. 1125 for max glad if it was constant double points, that's awesome.
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Old Apr 11, 2011, 02:10 PM // 14:10   #63
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Originally Posted by aga View Post
Wow, 90 points, that's like 0.25% of the max title. So after about 25 days of double glad points you'd get 900 points, then at 250 days 9000 points, then 1000 days you'd have 36000 points, then another 125 for the max rank. 1125 for max glad if it was constant double points, that's awesome.
Max champ is 10000 wins. On average of 5 wins per day, you're looking at 2000 days.

Your point is....?
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Old Apr 11, 2011, 02:22 PM // 14:22   #64
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that he cant accept the fact you cant max out pvp titles.
seriously.

Last edited by urania; Apr 11, 2011 at 02:25 PM // 14:25..
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Old Apr 11, 2011, 02:59 PM // 14:59   #65
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Originally Posted by Coast View Post
remove ra imo, not trolling
Honestly, the deeper I get into this thread, the more I begin to agree that the Gladiator title needs to be removed, but not RA because I really don't see the point. My first choice would be a rework, but its amazing how many people are convinced that it is fine as it is.

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Glad title has been watered down enough, if you want HA point style - go HA.
Moreover, a shithole like RA aka Retards' Arena doesnt deserve ANY titles whatsoever and never really did either - infested with griefers, le horribles, synchers, scrubs and more le horribles, IT ought be removed instead of TA. Especially after the district merge.
So cut the crap with your trash ideas. If anything, lock the title like in Commander title's case or return it back to 1 point per 10 wins. There's enough trash running around with their RAed g8+ now already.
Fkn pve'ers crying for such a change make me wanna genocide them, along with the rest of retarded RA player base.

Wow oh wow..

PvP elitism at its not-so-finest...

You better feel proud man. It's because of people like you that GW PvP is a craphole right now.


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So... Your argument for making the title easier is still non-existent. rambling on about how hard it is to string together 5 wins is quite pathetic. To ask to get a point and multiply the goals by X is crazy and doesn't project player skill but, as i've said already, how many times that person's pressed "Enter Battle". Possibly, resigning will become even quicker if players notice that they won't win/get a glad point, they will resign and try to enter in ASAP. This is farming, goddammit.
Since when does RA reflect player skill. Besides, you have already admitted that gimmicky builds can accumulate PvP titles like Hero, which I dont see as being too different from farming.


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Originally Posted by clear View Post
I made over 90 glad points this weekend. This was done legit with no syncing or any of that. I must admit I really enjoyed doing it too. Like I said before I don't see any problem with this title track and still disagree with changing it.
Wow that is really amazing. I am just curious, how much did you play? I played like 7 hours of GW over the weekend, all of it RA, and only got to r1.


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that he cant accept the fact you cant max out pvp titles.
seriously.
That is not neccesarlily a bad thing. I like how GW PvP titles are structured, compared to its PvE titles. They may be a little extreme point-wise and could be toned down, but I would rather have 5 people being r15 hero than 5000. PvP titles should reward dedication to the game and player skill, which is true for most of them, save Gladiator which is close to impossible to max or even accumulate points in without syncing, hence the need for a rework.

Last edited by Pugs Not Drugs; Apr 11, 2011 at 03:05 PM // 15:05..
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Old Apr 11, 2011, 03:03 PM // 15:03   #66
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Originally Posted by Fate Crusher View Post
Max champ is 10000 wins. On average of 5 wins per day, you're looking at 2000 days.

Your point is....?
My point is, what's the point of having titles that are nigh on impossible to max?
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Old Apr 11, 2011, 03:13 PM // 15:13   #67
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Originally Posted by Fate Crusher View Post
PvP is clearly about player skill, no matter how bad that skill is.

Next time, troll properly and somewhere else.
You said RA not pvp. Even though RA is pvp, pvp is not RA.
Player skill plays a part, but as you certainly know, and as other people pointed out RA is random, and random brings bad players. So the random factor>skill
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Old Apr 11, 2011, 04:02 PM // 16:02   #68
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Originally Posted by Pugs Not Drugs View Post
Wow that is really amazing. I am just curious, how much did you play? I played like 7 hours of GW over the weekend, all of it RA, and only got to r1.
I am not sure of the exact amount but 20+ hours I am guessing.
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Old Apr 11, 2011, 04:07 PM // 16:07   #69
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Originally Posted by urania View Post
that he cant accept the fact you cant max out pvp titles.
seriously.
Fact is that , by changing glad points , i guess title requirement would increase a lot , thus it would still take a huge time to max it , especially if 1 win gives you 1 point . I don't see how this could be worse than in HB , considering only 1 guy managed to complete the title , half being done on tanking though.. To give you an idea , i played the format since its begin until its end fairly and i still didn't even have 20% of max title , which was still about 8125 wins.....

I don't mind changing the title as long as the max is enough high so that it's not attainable by many easily.... But however , the RA like it is now is pure luck ... I can't say it's about player skills when i get 4 melee or 3 monk for 2 hours sorry....
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Old Apr 11, 2011, 04:50 PM // 16:50   #70
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Originally Posted by Pugs Not Drugs View Post
Wow oh wow..

PvP elitism at its not-so-finest...

You better feel proud man. It's because of people like you that GW PvP is a craphole right now.
actually, its thanks to shitters and horribles (like you?) that its become totally unplayable (AB and RA alike). and why is it more apparent now than before?
because the rest with a clue about pvp left thanks to horrid/non-existent skill balance, resulting in years of power creep and stale game environment. but the pve horde doesnt care about that, so yay for them.

no good player likes baddies and scrubs continuously landing on his/her team, yet its happening all the time. i had patience long enough, its tiring and pointless.
so yea, either l2play at least one thing properly (game is 6 yo, itd be about time), or quit. or go bk to pve/jq/fa, that were made for casuals to start with.

idc about RA when i still had TA, but with its removal, RA and AB are the only things remotely resembling my favourite arena. and im not gonna carry shitters and baddies anymore.

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Originally Posted by Pugs Not Drugs View Post
That is not neccesarlily a bad thing. I like how GW PvP titles are structured, compared to its PvE titles. They may be a little extreme point-wise and could be toned down, but I would rather have 5 people being r15 hero than 5000. PvP titles should reward dedication to the game and player skill, which is true for most of them, save Gladiator which is close to impossible to max or even accumulate points in without syncing, hence the need for a rework.
only players with pve farm mentality would want it to be easily maxable.
i am all for removing the title (but leaving current existing titles alone) and possibly making a new one (or even better - no title) for ra.
no titles would solve virtually all synch issues - anywhere.

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Originally Posted by aga View Post
My point is, what's the point of having titles that are nigh on impossible to max?
^as said.

Last edited by urania; Apr 11, 2011 at 04:54 PM // 16:54..
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Old Apr 11, 2011, 05:20 PM // 17:20   #71
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I see your point, and i agree for some part(pvp titles are NOT supposed to be maxed imo...).

About the "Pve'rs Horde"(i'm surely among them) in RA and such arenas, they're probably one of the most solid incoming of player in this format. Most of them are dumb, leecher, use stupid/copy-paste from PvX builds, do not understand the change of pvp priority and such, and this is quite true.

But some of them maybe just want to break from pve, try pvp(and enjoy it maybe), learn it, and, why not, gain a couple of ranks for the pvp title.

No need to be so harsh anyway.
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Old Apr 11, 2011, 05:37 PM // 17:37   #72
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If PvP titles were never supposed to be maxed then they should be open ended, with no final rank. Or remove all PvP titles completely, as if they never existed, so you can't even display them any more, removed from HoM and no emotes. However this would upset all you HA scrubs, who sit in spamadan spamming /rank.

Having titles which probably wont be maxed before gw2 release is just stupid. Cutting the tiers on champ/glad by 33% would be enough so at leats a few people could max them.
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Old Apr 11, 2011, 05:40 PM // 17:40   #73
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Why would u want to max them?
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Old Apr 11, 2011, 05:47 PM // 17:47   #74
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They're not endless cause there's no one who maxed them anyway(or like 5 person on 1+Million of player ever been in GW).
In fact, the required tier to put it in homw isn't the max at all. r3 glad and hero afaik, don't remember others.

Ah, and Zaishen....well, i'm not sure it should be labeled "PvP".
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Old Apr 11, 2011, 05:58 PM // 17:58   #75
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Originally Posted by urania View Post
only players with pve farm mentality would want it to be easily maxable.
i am all for removing the title (but leaving current existing titles alone) and possibly making a new one (or even better - no title) for ra.
no titles would solve virtually all synch issues - anywhere.
There'll probably still be quite a bit of sync. Many people enjoy a 4v4 format but with ppl they know and that don't have lolwtf builds.
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Old Apr 11, 2011, 06:50 PM // 18:50   #76
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Originally Posted by aga View Post
If PvP titles were never supposed to be maxed then they should be open ended, with no final rank.
They functionally are open-ended. Just because there is a max rank doesn't mean it's ever intended to be reached.
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Old Apr 11, 2011, 06:58 PM // 18:58   #77
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Well max hero was reached what, 20months ago? So surely if they were never intended to be maxed Anet would have added another rank or 2 on top, it's not like the programming for that is hard.
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Old Apr 11, 2011, 07:15 PM // 19:15   #78
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Hero is also the one title track where gains are exponentially higher for consecutive streaks. In other words, there's something in it besides direct time invested.
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Old Apr 11, 2011, 07:19 PM // 19:19   #79
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Or at least, that used to be true before HoH was always the second map.
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Old Apr 11, 2011, 07:26 PM // 19:26   #80
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Ohh, I see so hero was meant to be maxed but the other PvP titles weren't. That makes sense!
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